Arduino Mastery Projects

Fine-tune your Arduino knowledge and skills by building 10 gadgets of increasing difficulty.

Arduino Mastery Projects

We created this project course for anyone who wants to practice the design of simple gadgets based on the Arduino.

These projects will give you the opportunity to apply your knowledge of individual components and simple programming to design and make fun gadgets.

By the end of this course, you will have dramatically improved your skills and confidence in designing small Arduino-based systems. You will be able to go on and create your own gadgets.

Learning how to design a simple system requires you to think not just about the individual components, but also about how they will work together, how the end-user will interact with your gadget, and how to iterate from prototype to the final version.

US $50.00

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Description

If you have already taken, or are in the process of taking my Arduino Step by Step Getting Started course, or if you already know the basics of the Arduino platform, then with a little practice you can create very interesting and fun projects on your own!

We created this project course for anyone who wants to practice the design of simple gadgets based on the Arduino.

These projects will give you the opportunity to apply your knowledge of individual components and simple programming to design and make fun gadgets.

Take the knowledge you’ve learned from “Tech Explorations: Arduino Step By Step: Getting Started,” and challenge yourself, by building projects from simple instructions.

You are supplied with a list of components and a blueprint of what to build, then in each project, you must write a schematic (using Fritzing or the something similar) and an Arduino sketch that brings the project to life, as well as a picture or video showing how you built the project using your own skills.

After each project submission, you can see how the instructor completed the project, and learn (if necessary), also getting feedback from the instructor and/or other students.

Giving it 5-stars, because I’m really enjoying the format and challenge of this course.

Another WIN from Tech Explorations!

Matt C

I really enjoyed this course and my skill has improved.

Nishimoto

By the end of this course, you will have dramatically improved your skills and confidence in designing small Arduino-based systems. You will be able to go on and create your own gadgets.

Learning how to design a simple system requires you to think not just about the individual components, but also about how they will work together, how the end-user will interact with your gadget, and how to iterate from prototype to the final version.

In this course, you will practice simple system design by creating 10 gadgets of increasing difficulty.

If you have an Arduino and a few basic components, like environment sensors, an LCD screen, buttons and LEDs, then you are ready to get started with this course!

I invite you to review the free lectures in the first section of the course to find out more details about it.

If you are excited about making simple gadgets with the Arduino, join many other Makers and me in Arduino Step by Step Getting Started – Projects!

PLEASE consider the list of prerequisites of this course carefully. If you are not familiar with any of the prerequisites, please consider enrolling to Arduino Step by Step Getting Started first. That course will help you prepare for this project course.

Curriculum

This course will challenge you to build these projects:

  • Project 1 – Controlled Blinking
  • Project 2 – Cylon lights
  • Project 3 – Electronic Dice
  • Project 4 – Environment Monitor
  • Project 5 – Distance Counter
  • Project 6 – Proximity Alarm
  • Project 7 – Intruder Alert
  • Project 8 – Weather forecast
  • Project 9 – Collision detector
  • Project 10 – Reaction game

Course Features

  • 10 project ideas for you to learn from and extend.
  • Each project idea is presented with a video of the outcome and information to help you start.
  • Sample solutions are provided.
  • Access to the help desk if you need assistance.
  • Access to the dedicated course discussion forum.

Course Outcomes

  • Convert the broad specifications of a system into a working gadget.
  • Understand the iterative process of prototyping.
  • Understand the challenges of implementing an idea into a gadget.
  • Appreciate that a single set of specifications can be implemented in a variety of ways.
  • Earn confidence in their ability to make simple gadgets from start to finish.
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